Wednesday, 26 October 2011

13 uses for a mini whiteboard!


  1. Doodling I love you.
  2. Plenary: write down 1 thing they're sure about; one thing they're unsure about. Hold up.
  3. Play The Weakest Link: all stand up. Read out prepared questions about previous learning. After each question they hold up answer. Those with wrong answer sit down. Continue until last standing is the winner.
  4. Pre-spelling test to practise spellings.
  5. Correct use of apostrophe. Give sentences, pupils write on boards and hold up.
  6. Use in How to be level 5 sentence structure lesson. (See post)
  7. Pre Socratic Debate, pupils write down their "big question" on boards, using Blooms question starters.
  8. Fact or opinion? in examining head-lines etc.
  9. True or false? for a variety of uses.
  10. Read all about it! Use in newspaper press-room lesson - see post.
  11. Write down subordinate clauses, subjects and actions; pupils use boards to make human complex sentences.
  12. Write paragraphs for paired proofreading.
  13. Whiteboard spelling Bee: All stand up. Read out prepared spellings; sit down if misspell. Last one standing is the winner.

Widgets!

http://classtools.net/widgets/fruit_machine_5/GzSrg.htm

Tuesday, 25 October 2011

Perfect Plenaries

1.  Listen to Anna:  Anna d'Echevarria says " Make connections across contexts
Research on classroom learning has found that students typically show little ability to flexibly apply what they have learned in one curriculum area to help them with a new and different problem in another.  Skills that could be generalised and transferred remain stubbornly welded to the context (and sometimes even to the room!) in which they were learned, and are still less likely to be applied to the solution of informal problems in everyday life.  It is important, therefore, to acquaint students with the whole problem of transfer, and show them how to learn for transfer.
One prerequisite for the successful transfer of thinking skills appears to be the development by students of a tendency to self-direct and monitor their own thinking.  How many of our students, for example, have learned to ask themselves the following questions: What’s this about? How shall I do this? What have I done before that might help?  Where could I use this again? As David Perkins has commented, we need to help students to ‘make the connections they otherwise might not make and help them to cultivate mental habits of making links and connections.’"
2.  Thinking disposition bricks
Use the thinking bricks activities in the downloads to get students to consider each others' thinking skills.
3Teaching for transfer: Hugging
'Hugging', suggested by Perkins and Salomon (1989), uses similarity to make the new learning experience more like future situations to which transfer is desired. This is a lower form of transfer and relies on an almost automatic response from the learner when the new situation is encountered. Students do and feel something very much like the intended applications. Here are a few examples of this 'hugging' approach:
1. Setting expectations: Simply alert learners to occasions where they can apply what they are learning directly, without transformation or adjustment.
Example: 'Remember, you'll be asked to use these pronouns correctly in the essay due at the end of the week.'
2. Matching: Adjust the learning to make it almost the same experience as the ultimate applications.
Example: In sports, play practice games. In drama, full costume rehearsals.
3. Simulating: Use simulation, role-playing, acting out, to approximate the ultimate applications and help students practice new roles in diverse situations.
Example: Simulated trials, public inquiries, trade disputes, parliamentary debates, etc, as preparation for understanding and participating in government as a citizen, and experimenting with various approaches to solving complex legal and social issues.
4. Modelling: Show and demonstrate rather than only describe or discuss.
Example: A math teacher demonstrates how a problem might be solved, 'thinking aloud' to reveal inner strategic moves.
5. Problem-based learning: Have students learn content they are supposed to use in solving problems through solving analogous kinds of problems, pulling in the content as they need it.
Example: Students learn about nutritional needs under different conditions by planning the menu for a desert trek and a long sea voyage, getting nutrition information out of their texts and other sources as they work.
4. Teaching for transfer: Bridging
Bridging involves students in making more sophisticated, abstract connections between what they have learned and other applications. This is more cerebral and less experiential. Bridging involves generalising your learning – looking for how it might be useful in new and different situations. Here are a few examples of this 'bridging' approach:
1. Anticipating applications: Ask students to predict possible applications remote from the learning context.
Example: After students have practised a thinking skill or other skill, ask, 'Where might you use this or adapt it? Let's brainstorm. Be creative.' List the ideas and discuss some.
2. Generalising concepts: Ask students to generalise from their experience to produce widely applicable principles, rules, and ideas.
Example: After studying the discovery of radium, ask, 'What big generalisations about scientific discovery does the discovery of radium suggest? Can you support your generalisations by other evidence you know of?'
3. Using analogies: Engage students in finding and elaborating an analogy between a topic under study and something rather different from it.
Example: Ask students to compare and contrast the structure of the human circulatory system with the structure of water and waste services in a city.
4. Parallel problem solving: Engage students in solving problems with parallel structure in two different areas, to gain an appreciation for the similarities and contrasts.
Example: Have students investigate a (non-sensitive) problem in their house/home environment and a study problem in school, using the same problem-solving strategy. Help them to draw out the parallels and differences.
5. Metacognitive reflection: Prompt and support students in planning, monitoring and evaluating their own thinking.
Example: Before a challenging task, ask questions to cue ‘backward-reaching transfer’ eg: What does this problem/task/activity remind you of? Have you done anything before that might help? What strategies could you try that you have used before? Do you think they will work here?
After an activity, cue ‘forward-reaching transfer’ by asking students to reflect on, 'What went well, what was hard, how could I handle what was hard better next time, what skills/strategies have I learned that I might be able to use again, elsewhere?' (See previous bulletin for further guiding questions of this kind).
6. Explore purpose and value: Ask students to reflect on the value of what is being learned. Research shows that we are more likely to retain new knowledge and skills – and therefore be able to retrieve them from memory when the need arises – if we have recognised, for ourselves, their use and value.
Two game-show style activities that students enjoy and that are very useful in this respect are:
  • W.T.P (‘What’s the point?’) Following an episode of collaborative thinking, conduct a W.T.P challenge for any new thinking skill, disposition or learning strategy that your students have identified. Say, for example, they have identified that a given task has involved 'resilience', ‘making connections’ or a particular problem-solving strategy. Give them one minute (backed by a suitable clip of countdown game show music) to consider 'What's the point' of developing these particular qualities or skills?
  • (Let a pupil put on quiz-master hat/giant glasses and ask What's the point?, play countdown music, and take feedback.)
  • Next lesson, display list of answers to "what's the point" and ask pupils to remember what the learning question was.
  • 11/21/41 (or ‘8/28/48’ or ‘16/26/56’ depending upon the age of your students). In this variation, students are challenged to come up with a convincing reason why a particular skill or disposition is useful NOW when they are 11; might still be useful when they are 21; and might still be valuable when they are 41. Thus they are encouraged to take 'the long view' and consider where certain skills and qualities that they are discussing now might be necessary for their future.
7. Cross-curricular collaboration: Demonstrate the relevance of a target skill in cooperation with a colleague from a different department. Learners need to experience the relevance of new skills in more than one context and for different purposes in order to begin to develop what Diane Halpern has termed 'the habit of spontaneous noticing', ie the disposition to deliberately search one’s memory for any previous learning experiences that are similar in essence – seeing through surface differences – and retrieve from memory any knowledge or skills that may be needed in the new context.
The idea of cross-curricular collaboration in order to maximise transfer of learning lies at the heart of the Secondary Strategy’s ‘Leading in Learning’ initiatives – whole-school programmes for developing thinking skills at KS3 and 4.
What do learners think?
To sum up, transfer of learning is more likely to take place in an environment where students are regularly encouraged to talk about their thinking and learning, and where teachers regularly employ guiding questions to make metacognitive monitoring, usually an implicit process, into an explicit process. This view is echoed by students who have experienced learning conversations of this kind, and who clearly come to value this kind of classroom dialogue:
‘I can see the point of it… because when we leave school, the things that we’ve learned in school we’re not going to use unless we’ve learned how to transfer from one place to the next…’ (Year 8 student)
‘It kind of merges every lesson together so they’re not separate… before it was like… nothing seemed to connect…’ (Year 9 student)

5. Add a countdown clock!




6. Useful list of general plenaries:



1.  List  3 things you  have learnt/found out today. 
2.  List 3 things your neighbour has learnt today. 
3.  Summarise this  process/design idea/product/lesson in  5 bullet points. 
4.  Summarise today's topic in  5 sentence s  - reduce  to  5 word~ reduce  to one 
word. 
5.  60 second  challenge - sum  up  knowledge  of  topic  or  write down  all  the  words  you  can think of  to describe  .... 
6.  Identify the  key  points of  the  lesson from the  following  anagrams ... 
7.  Write  5 top tips/golden rules  for  ... 
8.  Design your own  help sheet  to give advice to other  students  about  .... 
9.  Create  a  poster  to illustrate the  strategy you  have learnt. 
10.  Create  a mnemonic  which  reflects  the  meaning of  a new word  or  term you  have learnt today. 
11.  Write  dictionary definitions for  the  new  terms  learnt  today. 
12.  Identify missing words in  a cloze summary of  learning. 
13.  Word  search  containing  key  words  or   information  learnt  during  the   lesson  - use clues/definitions to help you. 
14.  Process  bingo  - teacher   reads/shows  descriptive  sentences.  Pupils  must  spot  technique/process and mark card. 
15.  If  the  aim  of  the  lesson  was  set  as  a  question,  pupils  answer  question  on  mini-white boards.  Give word limit to increase challenge. 
16.  Take  1 minute  to  compose  two  statement s   in  your  head  to  explain  what  you  have learnt and how.  Report to class.' 
17.  In pairs, answer the  question set on a "post-it" note.  Stick on  the  board and  review. Did the  class agree ?  
18.  Where can you apply this  skill  in  your homework/other subject s ?   Give  3 examples. 
19.  Choose from  5 statement s  on  the  board.  Which  best  reflects  .... 
20.  In pairs, sequence the  5 f a c tor s /proc e s s e s / t e chnique s  e t c .  - jus t i fy your choices. 
21.  Prediction - what will  happen next  (stage/outcome/lesson)?  Why do  you  think this? 
22.  Brainstorm the  prope r t i e s  of  the  materials used.  Aim  for  5 more. 
23.  Use the  same  style.  In  pairs  or   fours,  pr e s ent   your  product  in  the  same  s tyl e  as ... 
(designer, adve r t ,  manufacturer, design movement,  product range). 
24.  Se l f . a s s e s sment / t a rge t  s e t t ing.   Choose from a list on an  OHT or  devise own. 
25.  Show work to  pe e r  - work in  pairs to s e t  t a rge t s  for  each othe r .  
26.  Te a che r  shows  ext r a c t   from  the  work  of  a  pupil  - class  identify  3  s t r engths  and  3 
pieces of advice to develop/improve. 
27.  Answer t e a che r ' s  questions without saying YES  or  NO. 
28.  Fi s t   of  Five  - pupils  a s s e s s  the  e f f e c t ivene s s  or  success  of  a  process/technique  by 
holding  up  the  appropriate  number  of   fingers  (watch  out   for   two).  Se l e c t  pupils  to 
jus t i fy rating! 
29.  True  or false - hold  up  a c a rd/whi t eboa rd to show whe the r  s t a t ement  on  board/OHT 
is t rue  or  false. 
30.  Wr i t e  a slogan  for  the  product you  a r e  designing. 
31.  Wr i t e  a shor t  blurb for  the  f ront  of  the  packaging of  the  produc t / r ange / i t em.  
32.  Jigsaw  feedback  - groups  work  on  di f f e r ent   pa r t s   of   a  t a sk,   and  then  re-join  to 
sha r e  findings. 
33.  Envoying  - r epr e s ent a t ive s  travel to othe r  groups to sha r e  findings, then r epor t  back 
to "base". 
34.  Groups "show and comment" on  what was  learnt - on  OHT. 
35.  Feedback to whole  class  by  one  or two  groups only  p according to  rot a ,  roll  of  dice or  
t e a che r  selection. 
36.  Change role - pupil  becomes teacher.  What questions will  you ask the  class and  why? 
37.  Groups  of  3,  numbered  1 to  3.  Put  thr e e  s t a t ement s  on  the  board which  individuals 
must explain to the  r e s t  of  the i r  group. 
38.  Se t  "who  wants  to  be  a  millionaire"  questions  for   your  neighbour  or  the  r e s t   of the  
class. 
39.  Quick-fire oral quiz to review learning. 
40.  Label a diagram,  picture or  illustration. 41.  Brainstorm  or   mind  map  of   what  has  been  l e a rnt   during  l e s son/proj e c t   or   unit  of  
work. 
42.  Graphic summary of  lesson  - e.g.  s t eps ,  s toryboa rd,  flowchart. 
43.  Pi c tur e s / c a r toons   - which  would  you  put with the  day's  learning  and  why?  ( Image s  to 
display problem solving, experimenting, working  in  groups, decisions  etc). 
44.  Pictionary - draw the  key word without speaking or writing. 
45.  Imagination  cha r t   - give  a  s cor e   out   of   5  for   imagination  a t   various  points  in  a 
proj e c t  plan.  Plot  on  a graph  and  review  findings.  (Could  also  be Problem,  Designing, 
Developing, Evaluating etc.). 
46.  Devise a simple timeline of  events in  the  proj e c t /modul e /uni t .  
47.  Client  Drama  - a c t   out   various  " f r e e z e - f r ame "   summaries  to  communicate  the i r  
c l i ent s / spe c i f i c a t ion needs to  r e s t  of  class. 
48.  In- rol e   answering.  Hot - s e a t   activity.  Can  be   linked  to  theme   of   above,  proc e s s ,  
technique or  topic of  lesson. 
List developed  from original suggestions by Chris Marshall, Secondary 
Literacy/English Manager.


7.  Fab ideas by Kim!
http://teachactive.co.uk/?cat=30






Creative Analysis

Using  a "control panel" to focus students on key aspects of genres or text types - or anything really!  You could use it in a very abstract way for extra creative challenge, eg. how "hot" "loud" or "spiky" is a piece of text?


http://www.teachingexpertise.com/e-bulletins/creative-thinking-classroom-learning-how-analyse-6843

Sunday, 23 October 2011

Wonderwall


How to make a classroom display interactive?
  1. Before a new topic, make a display full of clues and riddles as to what that topic is going to be.

2.  Loads of post-it notes for students to add to display - here, imperative verbs for a recipe.


3.  Use laminated card to display shared success criteria.

4.  Venn diagrams made with hula-hoops. Why is an argument text like a space-rocket? Why is learning like a conker? Why is Curley's wife like Lennie?


5.  De Bono hat display made with real hats - pupils wear them when "thinking" aloud.


6.  Socratic debate. Students use Bloom's question starters to generate open philosophical questions on a topic. 


7.  Dare to Read or Extreme Reading display, where suggestions for extreme reads/ photos of students reading in unusual places are displayed. Or pupils' suggestions for "the rights of a reader"...



Or cover wall with black bin bags for horror fiction display...



8.  Go 3D!

9.  Have a Wonderwall for incredible students' work. Automatic merits/house-points if any work appears on it.


10.  Brightly coloured envelopes for students' research. They could go to the library/computer first, then post their findings.


11. Why can't secondary school classrooms be more like primary schools?


12.  Displays should show the learning process, not the perfectly neat end result.



13. High-light punctuation and grammar: show moveable clauses with velcro; personify punctuation; link punctuation usage to levels; show the pupils' proof-reading and peer assessment. Display the process.


14. Or is a calm, ordered, uncluttered classroom the best display of all..?








Monday, 17 October 2011

Jack and Jill scamper up the hill


Guided writing:  pupils retell each part of the "Jack and Jill" story using SCAMPER or CREATE.
SUBSTITUTE
COMBINE
ADAPT
MAGNIFY
PURPOSE
ELIMINATE
REVERSE
  1. Jack and Bill went up the hill.
  2. Jack and Jill went up the hill, whilst the Big Bad Wolf awaited them...
  3. Jack's wife knew he'd gone up that hill again with Jill...
  4. Jack and Jill climbed the huge mountain.
  5. Jill shadowed Jack, keeping her sawn-off shotgun well hidden...
  6. Jack was a loner; he sat in his cave in the hill, and never a soul did he see.
  7. They fell, first Jack, then Jill. Painfully, they began the long climb up..?
What about applying it to well-known stories?
What if Harry Potter was a girl?
What if Red Riding Hood knew karate?
What if the handsome princess saved the sleeping prince?
What if the annoying wheelie creatures were deleted out of the final "His Dark Materials" book?

Students can apply SCAMPER to their own stories to edit and redraft...

Saturday, 15 October 2011

My blackberry is not working...language change in the 21st century

Hahaha..!


Could use for GSCE Spoken language?
Or debate on whether technology has improved our lives?
Or for A level language..?

The script:

MY  BLACKBERRY IS NOT WORKING.
– I bought something from you last week, and I'm very disappointed.
– Oh yeah? What's the problem?
– Yeah, well, my blackberry is not working.
[laughter, applause]
– What's the matter, it run out of juice?
[laughter]
– No, no, it's completely frozen!
[knocking on table]
– Oh, yeah, I can see that.
I tell you what: let's try it on orange.
[laughter]
– That's got a few black spots, you see...
– Oh, dear, yes. Sorry about that.
– Well, is there anything I can do to get my blackberry working?
– Well, could be an application issue.
Where'd you store that Blackberry?
– Well, it was on my desktop.
– Well, you could try using a mouse to drag the blackberry to the trash.
[laughter]
Then after you've done that, you might wanna launch the blackberry from the desktop.
[laughter]
– Well, I've already tried that a few times. I mean, all it did was mess up windows.
[laughter]
– [clears throat] Well, it might be worth waiting a couple of weeks.
They've got the latest blackberries coming in then.
– Well, could you give me a date?
– Certainly.
[laughter]
– Let me put that date in my diary.
[laughter]

– Anything else I can help you with?
– Yes, yes. I've also got a problem, to be honest, with my apple.
[laughter]
– Oh, dear, oh, dear. That is an old apple, isn't it?
– Yeah.
– When'd you buy that?
– Last week.
– Last week? They've brought out two new apples since then!
[laughter]
What's the problem with it?
– Well, I tried to put my dongle in it... [laughter] and it won't fit.
– Oh, yeah. [laughter]
And how big's your dongle?
– Well, I don't know much about these things, but my wife's seen a few dongles in her time... [laughter]
and she says a little bit on the small side. [laughter]
– Well, I'm afraid there's not a lot I can do about that. Tell you what: let me try booting it. [glass shatters]
Now it's crashed.
[laughter, applause]

Anything else I can help you with?
– Well, funnily enough, yes. My grandson's birthday's soon. 
– Oh, yeah.
– Now, he's already got an apple and a blackberry. I mean, have you got anything else that he might just like?
– Well, we're doing a special offer on these. I mean, I can't make head or tail of them, but the kids seem to like them.
– Oh yeah?
"Eggs box," £3.60.
[laughter, applause]

Digging for depth - the art of philosophical debate




When is a question philosophical?


  • using words to make sense of life
  • when there's another answer, not the answer
  • open and creative - no closed answer that only the teacher knows
Creating a Socratic community of enquiry

  1. First you need a puzzling topic:  God, Truth, Beauty, War, Death
  2. Get the students to generate their own open questions: Is God real? Why does God kill us? Why did God make the Devil? Can you be beautiful and ugly? Is beauty on the inside and outside?
  3. Think about what is strange, puzzling and interesting.
  4. Get the students to devise their own rules for good discussion - always 7. Make the "difficult" pupil the "rules referee" who reminds the group of the rules.
  5. See "Being a Groupie" post for suggested rules.
  6. Use the plenary to discuss success of rule-following.
  7. Use Bloom's to get a wide range of creative and critical questions - give everyone a "fan" of question openings?
  8. Ask them to use metaphor: is philosophical discussion like a ladder? A space rocket? A maze?
Practical organisation in the classroom

  1. All sit in a horse-shoe or circle - all equal, everyone sees everyone else.
  2. Agree rules & focus.
  3. Share a stimulus - You-tube clip/ recent news item/ story.
  4. Thinking time: think, pair& share.
  5. Thought-shower all questions - one is chosen.
  6. Discussion, with teacher as participator. Emphasise listening skills (will be another post!)
  7. Review - reflect on discussion's success, who showed good listening skill...
How to "dig for depth" in talk

  1. Bloom's question "fans" (must get round to making some...)
  2. Use the question of "truth" for characters in a book: who is honest? Who is a liar? 
  3. Give statements relating to the question and get students to rank or sort into (eg) bullying/ not bullying; true/ not true...
  4. Thinking chain or talk tennis in pairs to generate creative ideas:  each says a line of a story, stopping whenever they want to, the next continues etc.
  5. Creating categories: classify statements into 2 groups and come up with rules for each group. Eg sentences and non-sentences, good or evil characters...
Philosophical Questions to Discuss:

  • How do you know you're not dreaming at this moment?
  • Is it right to eat animals?
  • What are the most important rights of young people?
  • Is it ever right to steal?
  • What is the difference between a real person and a robot?
  • If technology continues to advance at its current rate, will people become robots?
  • How can many religions be true?
  • If you fail, does it make you a failure?
  • Is an apple dead or alive?
  • Is there such a thing as the American Dream?
  • Who or what is the Inspector?
  • Is life better or worse for young people today than in the past?
  • "Reading is not a matter of life or death. It is much more important than that."  Discuss!
What if..?

  • What if, like Ewan Mcgregor's new film "Perfect Sense", all human-kind lost one sense at a time in a global pandemic, starting with the sense of taste..?  http://blog.starsinmyeyes.tv/wordpress/?p=1263
  • What if all homework was abolished?
  • What if all marking was abolished?
  • What if dogs doubled in size and grew superior intelligence?
  • What if apes grew superior intelligence?  See trailer for "The Rise of the Planet of the Apes" - http://www.youtube.com/watch?v=EbCoDf44oCE
  • What if we never had to sleep?
  • What if a group of school-boys got stranded on a desert island?
  • What if in the blink of an eye, all grown-ups disappeared? http://www.trailerspy.com/trailer/1185/Gone-by-Michael-Grant-Trailer
  • What if we could read people's minds...and they could read ours?
  • What if you were in the middle of a party and a police inspector just walks in and knows your deepest, darkest secrets..?
  • What if you found out you were a wizard?
Can you pare back any book/ film to a single "what if" line?
  • What if you found out the reason you were in a wheel-chair is because you are a mer-boy?
  • What if everybody looked almost exactly alike?
  • What if the whole world ran out of petrol?
And finally, the last word from George Bernard Shaw...

"You see things and say "Why?" But I dream things and say, "Why not?""


Friday, 14 October 2011

Story-time

http://www.tes.co.uk/teaching-resource/Teachers-TV-Whiteboard-Literacy-Story-Starts-3006993/event/22/

Story scenes dramatised on active board - for years 5 & 6, but actually would work well with lower ability KS3 groups...

Creative Ways to Teach Grammar!

http://www.tes.co.uk/ResourceDetail.aspx?storyCode=6084041&s_cid=Eng_News_RES

Lots of active ways to teach grammar in secondary schools...

Does mood music affect writing?

What if...


You got the students to write ink-wasters, characters' stream-of-consciousness, their own opinions on an emotive issue, a poem with an angry tone, a letter of complaint, a rant to a newspaper...


to the sound of  angry music?


Take this for instance:

Imagine that whilst they write down the secret thoughts of Lady Macbeth...or the Landlady from Roald Dahl's short story...or Curley!!

And what about despairing music as they pull the addressee's heart-strings in a piece of emotive journalism? Or empathise with the plight of Piggy, or Tess, or the boy in the striped pyjamas?



And what about exciting music to go with writing a chase scene?




Not forgetting horror...



and building suspense/atmosphere: